This paper presents the results of an empirical study suggesting that, while laughter is a very good indicator of amusement, the kind of laughter (unvoiced laughter vs.voiced laug...
This paper describes an XPath-based discourse analysis module for Spoken Dialogue Systems that allows the dialogue author to easily manipulate and query both the user input's...
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
Embodied conversational agents are required to be able to express themselves convincingly and autonomously. Based on an empirial study on spatial descriptions of landmarks in dire...
The modelling of realistic emotional behaviour is needed for various applications in multimodal human-machine interaction such as the design of emotional conversational agents (Ma...