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CHI
2006
ACM
15 years 10 months ago
Few-key text entry revisited: mnemonic gestures on four keys
We present a new 4-key text entry method that, unlike most few-key methods, is gestural instead of selection-based. Importantly, its gestures mimic the writing of Roman letters fo...
Jacob O. Wobbrock, Brad A. Myers, Brandon Rothrock
CHI
2004
ACM
15 years 10 months ago
Performance of menu-augmented soft keyboards
We report results on the performance of the combination of soft keyboards and marking menus. A model of expert user performance indicated an 11 - 37% (depending on the keyboard la...
Poika Isokoski
CHI
2001
ACM
15 years 10 months ago
GeneyTM: designing a collaborative activity for the palmTM handheld computer
This paper describes a project to explore issues surrounding the development of a collaborative handheld educational application for children. A user-centered, iterative design pr...
Arman Danesh, Kori Inkpen, Felix Lau, Keith Shu, K...
BCSHCI
2008
14 years 11 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
CHI
2008
ACM
15 years 10 months ago
Attention by proxy? issues in audience awareness for webcasts to distributed groups
Instructor/student interaction in e-learning environments can positively impact both student learning and instructor satisfaction. In online webcast lectures, however, interaction...
Jeremy P. Birnholtz, Clarissa Mak, Saul Greenberg,...