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» Shader Performance Analysis on a Modern GPU Architecture
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USS
2008
14 years 11 months ago
Practical Symmetric Key Cryptography on Modern Graphics Hardware
Graphics processors are continuing their trend of vastly outperforming CPUs while becoming more general purpose. The latest generation of graphics processors have introduced the a...
Owen Harrison, John Waldron
ISBI
2008
IEEE
15 years 10 months ago
Pathological image segmentation for neuroblastoma using the GPU
We present a novel use of GPUs (Graphics Processing Units) for the analysis of histopathologicalimages of neuroblastoma, a childhood cancer. Thanks to the advent of modern microsc...
Antonio Ruiz, Jun Kong, Manuel Ujaldon, Kim L. Boy...
SI3D
2010
ACM
15 years 4 months ago
Spatio-temporal upsampling on the GPU
Pixel processing is becoming increasingly expensive for real-time applications due to the complexity of today’s shaders and highresolution framebuffers. However, most shading re...
Robert Herzog, Elmar Eisemann, Karol Myszkowski, H...
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
15 years 10 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
162
Voted
HIPC
2009
Springer
14 years 7 months ago
A performance prediction model for the CUDA GPGPU platform
The significant growth in computational power of modern Graphics Processing Units(GPUs) coupled with the advent of general purpose programming environments like NVIDA's CUDA,...
Kishore Kothapalli, Rishabh Mukherjee, M. Suhail R...