When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
We propose a person-dependent, manifold-based approach for modeling and tracking rigid and nonrigid 3D facial deformations from a monocular video sequence. The rigid and nonrigid ...
Deformable model tracking is a powerful methodology that allows us to track the evolution of high-dimensional parameter vectors from uncalibrated monocular video sequences. The co...
Christian Vogler, Siome Goldenstein, Jorge Stolfi,...
Recognizing human action from image sequences is an active area of research in computer vision. In this paper, we present a novel method for human action recognition from image se...
For shapes represented as closed planar contours, we introduce a class of functionals which are invariant with respect to the Euclidean group and which are obtained by performing i...
Siddharth Manay, Daniel Cremers, Byung-Woo Hong, A...