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ICCV
2005
IEEE
15 years 3 months ago
Behaviour Understanding in Video: A Combined Method
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
ER
2010
Springer
121views Database» more  ER 2010»
14 years 8 months ago
Reasoning with Optional and Preferred Requirements
Abstract. Of particular concern in requirements engineering is the selection of requirements to implement in the next release of a system. To that end, there has been recent work o...
Neil A. Ernst, John Mylopoulos, Alexander Borgida,...
SIGGRAPH
2010
ACM
15 years 2 months ago
Geodesic patterns
Geodesic curves in surfaces are not only minimizers of distance, but they are also the curves of zero geodesic (sideways) curvature. It turns out that this property makes patterns...
Helmut Pottmann, Qixing Huang, Bailin Deng, Alexan...
ATAL
2009
Springer
15 years 4 months ago
Boolean combinations of weighted voting games
Weighted voting games are a natural and practically important class of simple coalitional games, in which each agent is assigned a numeric weight, and a coalition is deemed to be ...
Piotr Faliszewski, Edith Elkind, Michael Wooldridg...
ICVS
2003
Springer
15 years 3 months ago
VICs: A Modular Vision-Based HCI Framework
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...