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TOG
2002
123views more  TOG 2002»
14 years 9 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
CORR
2008
Springer
179views Education» more  CORR 2008»
14 years 9 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
GW
2009
Springer
195views Biometrics» more  GW 2009»
14 years 7 months ago
Continuous Realtime Gesture Following and Recognition
Abstract. We present a HMM based system for real-time gesture analysis. The system outputs continuously parameters relative to the gesture time progression and its likelihood. Thes...
Frédéric Bevilacqua, Bruno Zamborlin...
ICIAR
2009
Springer
14 years 7 months ago
3D Human Pose Estimation from Static Images Using Local Features and Discriminative Learning
In this paper an approach to recover the 3D human body pose from static images is proposed. We adopt a discriminative learning technique to directly infer the 3D pose from appearan...
Suman Sedai, Farid Flitti, Mohammed Bennamoun, Du ...
BICA
2010
14 years 4 months ago
Explanatory Aspirations and the Scandal of Cognitive Neuroscience
In this position paper we argue that BICA must simultaneously be compatible with the explanation of human cognition and support the human design of artificial cognitive systems. Mo...
Ross Gayler, Simon D. Levy, Rens Bod