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» Simulating Humans: Computer Graphics, Animation, and Control
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HAPTICS
2005
IEEE
15 years 3 months ago
Getting in Touch with a Cognitive Character
We provide computer-animated characters with haptic interaction, allowing human users to interfere with cognitive characters. Our work presents an interface between control and an...
Torsten Bierz, Peter Dannenmann, Kai Hergenrö...
SI3D
2010
ACM
15 years 4 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
SIGGRAPH
1992
ACM
15 years 1 months ago
Through-the-lens camera control
In this paper we introduce through-the-lens camera control, a body of techniques that permit a user to manipulate a virtual camera by controlling and constraining features in the ...
Michael Gleicher, Andrew P. Witkin
ISBMS
2010
Springer
15 years 4 months ago
Biomechanical Simulation of Human Eye Movement
Understanding the neural control and mechanics of human eye movement has significant implications for treating vision disorders. A computational model incorporating physiological ...
Qi Wei, Shinjiro Sueda, Dinesh K. Pai
EGH
2004
Springer
15 years 3 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama