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» Simulating Humans: Computer Graphics, Animation, and Control
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CHI
1998
ACM
15 years 2 months ago
Scripting Graphical Applications by Demonstration
Writing scripts (often called “macros”) can be helpful for automating repetitive tasks. Scripting facilities for text editors like Emacs and Microsoft Word have been widely us...
Brad A. Myers
GRAPHITE
2006
ACM
15 years 3 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont
CHI
2011
ACM
14 years 1 months ago
Comet and target ghost: techniques for selecting moving targets
Numerous applications such as simulations, air traffic control systems, and video surveillance systems are inherently composed of spatial objects that move in a scene. In many ins...
Khalad Hasan, Tovi Grossman, Pourang Irani
SIGGRAPH
2010
ACM
15 years 1 months ago
Seeing is believing: body motion dominates in multisensory conversations
In many scenes with human characters, interacting groups are an important factor for maintaining a sense of realism. However, little is known about what makes these characters app...
Cathy Ennis, Rachel McDonnell, Carol O'Sullivan
CGI
2000
IEEE
15 years 2 months ago
Augmented Reality for Real and Virtual Humans
Current Virtual Reality technologies provide many ways to interact with Virtual Humans. Most of those techniques, however are limited to synthetic elements and require cumbersome ...
Selim Balcisoy, Remy Torre, Michal Ponder, Pascal ...