Sciweavers

957 search results - page 82 / 192
» Simulating Humans: Computer Graphics, Animation, and Control
Sort
View
SI3D
2005
ACM
15 years 3 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
ICRA
2000
IEEE
125views Robotics» more  ICRA 2000»
15 years 2 months ago
Haptic Interaction with Global Deformations
Force feedback coupled with a real-time physically realistic graphic display provides a human operator with an artificial sense of presence in a virtual environment. Furthermore,...
Yan Zhuang, John F. Canny
CAD
2005
Springer
14 years 9 months ago
Fidelity in visualizing large-scale simulations
Computer simulations are powerful tools frequently used today in many important applications, for example to build safer buildings, to crash-test an automobile before it is built,...
Voicu Popescu, Christoph M. Hoffmann
MM
2006
ACM
96views Multimedia» more  MM 2006»
15 years 3 months ago
Takashi's seasons
Takashi’s Seasons is a sequential live shadow puppet/video performance in which a number of interpretations of the four seasons are performed by an artist. Controlled with fishi...
Takashi Kawashima, Togo Kida, Yoshimasa Niwa
ATAL
2007
Springer
15 years 4 months ago
An agent-based methodology for analyzing and visualizing educational assessment data
We examine data collected from on-line assessments of the numeracy and literacy skills of young students in order to construct probabilistic agent-based controllers. We demonstrat...
Elizabeth Sklar, Jordan Salvit, Christopher Camach...