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DSD
2010
IEEE
153views Hardware» more  DSD 2010»
15 years 3 months ago
Simulation of High-Performance Memory Allocators
—Current general-purpose memory allocators do not provide sufficient speed or flexibility for modern highperformance applications. To optimize metrics like performance, memory us...
José Luis Risco-Martín, José ...
IPPS
2007
IEEE
15 years 9 months ago
Popularity Adaptive Search in Hybrid P2P Systems
In a hybrid peer-to-peer (P2P) system, flooding and DHT are both employed for content locating. The decision to use flooding or DHT largely depends on the population of desired da...
Xiaoqiu Shi, Jinsong Han, Yunhao Liu, Lionel M. Ni
INFOCOM
2008
IEEE
15 years 9 months ago
HyperCBR: Large-Scale Content-Based Routing in a Multidimensional Space
Abstract—Content-based routing (CBR) is becoming increasingly popular as a building block for distributed applications. CBR differs from classical routing paradigms as messages a...
Stefano Castelli, Paolo Costa, Gian Pietro Picco
AAAI
2010
15 years 4 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
ISORC
2009
IEEE
15 years 9 months ago
Fault-Tolerance for Component-Based Systems - An Automated Middleware Specialization Approach
General-purpose middleware, by definition, cannot readily support domain-specific semantics without significant manual efforts in specializing the middleware. This paper prese...
Sumant Tambe, Akshay Dabholkar, Aniruddha S. Gokha...