This paper presents research on a collaborative learning environment in an urban elementary science classroom. The application, called RoomBugs, simulates a dynamic ecosystem of i...
High performance computing in heterogeneous environments is a dynamically developing area. A number of highly efficient heterogeneous parallel algorithms have been designed over l...
— We introduce precomputed multizone elastokinematic models for interactive simulation of multibody kinematic systems which include elastostatic deformations. This enables an eï¬...
Inspired by the attractive Flops/dollar ratio and the incredible growth in the speed of modern graphics processing units (GPUs), we propose to use a cluster of GPUs for high perfo...
Zhe Fan, Feng Qiu, Arie E. Kaufman, Suzanne Yoakum...
Current linear-time simulation methods for articulated figures are based exclusively on reduced-coordinate formulations. This paper describes a general, non-iterative linear-time ...