Grid and ubiquitous computing systems generally consist of a large number of networked nodes with applications implemented as distributed services or processes, respectively. A cr...
Wolfgang Trumler, Andreas Pietzowski, Benjamin Sat...
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
PPP is a Web-based simulation and synthesis environment for low-power design. In this paper we describe the gate-level simulation engine of PPP, that achieves accuracy always with...
Alessandro Bogliolo, Luca Benini, Bruno Ricc&ograv...
Geometric acoustic modeling systems spatialize sounds according to reverberation paths from a sound source to a receiver to give an auditory impression of a virtual 3D environment...