S-parameter based circuit simulators are used a lot for the design of microwave circuits. The accuracy of these simulators is limited by the fact that they do not take the electro...
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
An algorithm for simulating simultaneous collision impulse with friction working at multiple collision points between three dimensional rigid bodies is described. We also present ...
Abstract. A system for interactive, 3–D, craniofacial surgery simulation is presented. It is used for the 3–D simulation of osteotomies of the facial and skull bones and for th...
In this article we propose a model of a tennis game simulation with synthetic actors as players and a referee. The behavior of these actors is based on their synthetic vision and ...