The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of c...
Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzi...
We propose a speed-up method for discrete-event simulations, including sweep-line or -plane techniques, requiring the repeated calculation of the times at which certain discrete e...
This paper describes a simulation tool for the analysis of complex jobs described in the form of task graphs. The simulation procedure relies on the PN-based topological represent...
This paper aims to describe the implementation of TAKAKAW, an efficient parallel application for the simulation of molecular dynamics designed to handle large proteins in biology....
In this paper we present a technique for Worst-Case Execution Time WCET analysis for pipelined processors. Our technique uses a standard simulator instead of special-purpose pipel...