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SI3D
2010
ACM
16 years 17 days ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
3DPVT
2006
IEEE
163views Visualization» more  3DPVT 2006»
15 years 11 months ago
Vanishing Hull
Vanishing points are valuable in many vision tasks such as orientation estimation, pose recovery and 3D reconstruction from a single image. Many methods have been proposed to addr...
Jinhui Hu, Suya You, Ulrich Neumann
SIGGRAPH
2000
ACM
15 years 10 months ago
Environment matting extensions: towards higher accuracy and real-time capture
Environment matting is a generalization of traditional bluescreen matting. By photographing an object in front of a sequence of structured light backdrops, a set of approximate li...
Yung-Yu Chuang, Douglas E. Zongker, Joel Hindorff,...
ECCV
2010
Springer
15 years 9 months ago
Detection and Tracking of Large Number of Targets in Wide Area Surveillance
In this paper, we tackle the problem of object detection and tracking in a new and challenging domain of wide area surveillance. This problem poses several challenges: large camera...
IVC
2010
121views more  IVC 2010»
15 years 4 months ago
Multiview segmentation and tracking of dynamic occluding layers
We present an algorithm for the layered segmentation of video data in multiple views. The approach is based on computing the parameters of a layered representation of the scene in...
Ian D. Reid, Keith Connor