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» Skeletonization of Digital Objects
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CVPR
2004
IEEE
16 years 5 months ago
Shape Representation and Classification Using the Poisson Equation
Silhouettes contain rich information about the shape of objects that can be used for recognition and classification. We present a novel approach that allows us to reliably compute...
Lena Gorelick, Meirav Galun, Eitan Sharon, Ronen B...
146
Voted
MICCAI
2005
Springer
16 years 4 months ago
Shape Modeling Using Automatic Landmarking
Abstract. This paper describes a novel approach to automatically recover accurate correspondence over various shapes. In order to detect the features points with the capability in ...
Jun Xie, Pheng-Ann Heng
SI3D
2010
ACM
15 years 10 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
126
Voted
ICRA
2006
IEEE
148views Robotics» more  ICRA 2006»
15 years 9 months ago
Surface Patch Reconstruction via Curve Sampling
This paper introduces a method that reconstructs a surface patch by sampling along three concurrent curves on the surface with a touch sensor. These data curves, each lying in a d...
Yan-Bin Jia, Liangchuan Mi, Jiang Tian
115
Voted
SMI
2006
IEEE
130views Image Analysis» more  SMI 2006»
15 years 9 months ago
Material-Aware Mesh Deformations
Most real world objects consist of non-uniform materials; as a result, during deformation the bending and shearing are distributed non-uniformly and depend on the local stiffness ...
Tiberiu Popa, Dan Julius, Alla Sheffer