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» Skin: A Constructive Approach to Modeling Free-Form Shapes
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CGVR
2007
14 years 11 months ago
Simplified Muscle Dynamics for Appealing Real-Time Skin Deformation
- We propose significant simplifications in muscle modeling and simulation to facilitate real-time anatomical skin deformation for full-body articulated characters. The muscle shap...
Keng Siang Lee, Golam Ashraf
CVPR
2004
IEEE
15 years 11 months ago
Representation and Matching of Articulated Shapes
We consider the problem of localizing the articulated and deformable shape of a walking person in a single view. We represent the non-rigid 2D body contour by a Bayesian graphical...
Jiayong Zhang, Robert T. Collins, Yanxi Liu
CVPR
2007
IEEE
15 years 11 months ago
Shape Representation and Registration using Vector Distance Functions
This paper introduces a new method for shape registration by matching vector distance functions. The vector distance function representation is more flexible than the conventional...
Hossam E. Abd El Munim, Aly A. Farag
SI3D
2010
ACM
15 years 4 months ago
Learning skeletons for shape and pose
In this paper a method for estimating a rigid skeleton, including skinning weights, skeleton connectivity, and joint positions, given a sparse set of example poses is presented. I...
Nils Hasler, Thorsten Thormählen, Bodo Rosenh...
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SIGGRAPH
1991
ACM
15 years 1 months ago
Deformable curve and surface finite-elements for free-form shape design
The finite element method is applied to generate primitives that build continuous deformable shapes designed to support a new free-form modeling paradigm. The primitives autonomou...
George Celniker, Dave Gossard