— In this paper, we present a framework for the analysis of a set of adaptive variable-bit-rate voice sources in a packet network. The instantaneous bit rate of each source is de...
Classically, cognition assumes that the underlying mechanisms of thinking are based on symbol manipulation processes. This assumption has several drawbacks, such as the issue of w...
Image-based modeling of semi-transparent, dynamic phenomena is a challenging task. We present an optical tomography method that uses an adaptive grid for the reconstruction of a t...
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...