The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
Abstract. This paper presents fast recursive or moving windows algorithms for calculating local means in a diamond, hexagon and general polygonal shaped windows of an image. The al...
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Abstract. We propose an efficient way to account for spatial smoothness in foreground-background segmentation of video sequences. Most statistical background modeling techniques re...
A novel technique for multi-scale smoothing of a free-form 3-D surface is presented. Complete triangulated models of 3-D objects are constructed (through fusion of range images) a...