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» Social Contexts and Social Pragmatics
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CSCW
2008
ACM
15 years 2 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
103
Voted
IE
2007
15 years 2 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
116
Voted
ATAL
2010
Springer
15 years 1 months ago
ALIVE: an agent-based framework for dynamic and robust service-oriented applications
Service-oriented systems are becoming more and more nodes in a digital, dynamic ecosystem requiring the identification and establishment of flexible, spontaneous collaboration act...
Javier Vázquez-Salceda, Wamberto Weber Vasc...
100
Voted
CHI
2008
ACM
16 years 28 days ago
Acceptance of augmented reality instructions in a real work setting
The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...
Björn J. E. Johansson, Susanna Nilsson
87
Voted
CHI
2006
ACM
16 years 28 days ago
Multi-channel consumer behavior: online and offline travel preparations
Elaborating on the first stage in the User-Centered Design (UCD) process, understanding the user, this study questions whether it is sufficient to look at the use of interactive s...
Geke van Dijk, Shailey Minocha, Angus Laing