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ACMACE
2009
ACM
14 years 10 months ago
Getting acquainted in Second Life: human agent interactions in virtual environments
The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to p...
Christian Pallay, Matthias Rehm, Ekaterina Kurdyuk...
COST
2009
Springer
185views Multimedia» more  COST 2009»
14 years 7 months ago
How an Agent Can Detect and Use Synchrony Parameter of Its Own Interaction with a Human?
Synchrony is claimed by psychology as a crucial parameter of any social interaction: to give to human a feeling of natural interaction, a feeling of agency [17], an agent must be a...
Ken Prepin, Philippe Gaussier
CHI
2004
ACM
15 years 9 months ago
Dealing with mobile conversations in public places: some implications for the design of socially intrusive technologies
In this paper we describe the results of a study investigating the behaviour and views of bystanders in response to a proximal mobile telephone conversation by a third party. Anal...
Steve Love, Mark Perry
CHI
2010
ACM
15 years 4 months ago
Social network activity and social well-being
Previous research has shown a relationship between use of social networking sites and feelings of social capital. However, most studies have relied on self-reports by college stud...
Moira Burke, Cameron Marlow, Thomas M. Lento
ICWSM
2010
14 years 11 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher