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CHI
2006
ACM
16 years 5 months ago
Entertainment media at home: looking at the social aspects
In this paper, we consider how the relationship between content providers and content consumers is modified by configuration (especially in the case of end-user programming) and b...
Louise Barkhuus, Jennifer Ann Rode, Genevieve Bell
150
Voted
EVOW
2004
Springer
15 years 10 months ago
Top-Down Evolutionary Image Segmentation Using a Hierarchical Social Metaheuristic
Abstract. This paper presents an application of a hierarchical social (HS) metaheuristic to region-based segmentation. The original image is modelled as a simplified image graph, w...
Abraham Duarte, Ángel Sánchez, Felip...
134
Voted
ACMACE
2008
ACM
15 years 7 months ago
Training social learning skills by collaborative mobile gaming in museums
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
Jolien Schroyen, Kris Gabriëls, Kris Luyten, ...
CHI
2006
ACM
16 years 5 months ago
Modalities for building relationships with handheld computer agents
In this paper we describe the design of a relational agent interface for handheld computers and the results of a study exploring the effectiveness of different useragent interacti...
Timothy W. Bickmore, Daniel Mauer
ISWC
2000
IEEE
15 years 9 months ago
Spectators at a Geek Show: An Ethnographic Inquiry into Wearable Computing
As new technologies create smaller, cheaper and faster machines, we see a paradigm shift from desktop computing to wearable computing. In less than a decade, we have witnessed the...
Jennifer G. Sheridan, Valerie Lafond-Favieres, Wen...