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PERVASIVE
2010
Springer
16 years 1 months ago
Virtual Compass: Relative Positioning to Sense Mobile Social Interactions
Abstract. There are endless possibilities for the next generation of mobile social applications that automatically determine your social context. A key element of such applications...
Nilanjan Banerjee, Sharad Agarwal, Paramvir Bahl, ...
CHI
2006
ACM
16 years 4 days ago
Fitster: social fitness information visualizer
We present Fitster, a social visualization interface that supports fitness motivation among busy people struggling to exercise. Among our pilot group of busy graduate students, we...
Noor Ali-Hasan, Diana Gavales, Andrew Peterson, Ma...
160
Voted
ICCV
2005
IEEE
15 years 11 months ago
A Study of Detecting Social Interaction with Sensors in a Nursing Home Environment
Social interaction plays an important role in our daily lives. It is one of the most important indicators of physical or mental diseases of aging patients. In this paper, we presen...
Datong Chen, Jie Yang, Howard D. Wactlar
ACMACE
2005
ACM
15 years 11 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
148
Voted
HRI
2007
ACM
15 years 10 months ago
Natural person-following behavior for social robots
We are developing robots with socially appropriate spatial skills not only to travel around or near people, but also to accompany people side-by-side. As a step toward this goal, ...
Rachel Gockley, Jodi Forlizzi, Reid G. Simmons