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ACMIDC
2008
14 years 11 months ago
Sketch-based educational games: "drawing" kids away from traditional interfaces
Computer-based games and technologies can be significant aids for helping children learn. However, most computer-based games simply address the learning styles of visual and audit...
Brandon Paulson, Brian Eoff, Aaron Wolin, Joshua J...
ICWL
2009
Springer
15 years 4 months ago
Enhancing the Social Capital of Learning Communities by Using an Ad Hoc Transient Communities Service
In online learning, communities can help to enhance learning. However, because of the dynamic nature of communities, attaining and sustaining these communities can be difficult. On...
Sibren Fetter, Adriana J. Berlanga, Peter B. Sloep
CLEIEJ
2010
14 years 7 months ago
Teaching Programming Principles through a Game Engine
Teaching fundamental programming to freshmen is a hard task to be performed, given the high level action and logical reasoning that are required for these students to develop in a...
Cristiane Camilo Hernandez, Luciano Silva, Rafael ...
ATAL
2006
Springer
15 years 1 months ago
Software agents that learn through observation
In this paper, we present an architecture for software agents that enables them to learn vocabulary through the observation of each other bodies and actions. Besides sensors, effe...
Jaçanã Machado, Luís Miguel B...
SOFTVIS
2005
ACM
15 years 3 months ago
Towards understanding programs through wear-based filtering
Large software projects often require a programmer to make changes to unfamiliar source code. This paper presents the results of a formative observational study of seven professio...
Robert DeLine, Amir Khella, Mary Czerwinski, Georg...