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ACMACE
2006
ACM
15 years 10 months ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...
CSCW
2008
ACM
15 years 6 months ago
Are you sleeping?: sharing portrayed sleeping status within a social network
Within a group of peers, it is often useful or interesting to know whether someone in the group has gone to bed or whether they have awakened in the morning. This information, nat...
Sunyoung Kim, Julie A. Kientz, Shwetak N. Patel, G...
PUC
2008
117views more  PUC 2008»
15 years 3 months ago
Designing for privacy and self-presentation in social awareness
Social awareness applications are based on the idea of a group sharing real-time context information via personal and ubiquitous terminals. Studies of such applications have shown ...
Mika Raento, Antti Oulasvirta
CHI
2009
ACM
16 years 4 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
152
Voted
PODC
2011
ACM
14 years 7 months ago
Securing social networks
We present a cryptographic framework to achieve access control, privacy of social relations, secrecy of resources, and anonymity of users in social networks. The main idea is to u...
Michael Backes, Matteo Maffei, Kim Pecina