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CHI
2004
ACM
15 years 10 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CLOUD
2010
ACM
15 years 10 months ago
G-Store: a scalable data store for transactional multi key access in the cloud
Cloud computing has emerged as a preferred platform for deploying scalable web-applications. With the growing scale of these applications and the data associated with them, scalab...
Sudipto Das, Divyakant Agrawal, Amr El Abbadi
CLOUD
2010
ACM
15 years 10 months ago
Stateful bulk processing for incremental analytics
This work addresses the need for stateful dataflow programs that can rapidly sift through huge, evolving data sets. These data-intensive applications perform complex multi-step c...
Dionysios Logothetis, Christopher Olston, Benjamin...
ACMACE
2009
ACM
15 years 9 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
CHI
1996
ACM
15 years 9 months ago
Email Overload: Exploring Personal Information Management of Email
Email is one of the most successful computer applications yet devised. Our empirical data show however, that although email was originally designed as a communications application...
Steve Whittaker, Candace L. Sidner