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» Software, architecture, and participatory design
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DEBS
2007
ACM
15 years 5 months ago
Software architecture using fine-grained event-driven reactive components
In this paper, we describe design motivations and experience with a visual language that treats the architecture of a reactive system as a composition of small, asynchronous softw...
Paul Tarvydas, Norm Sanford
MOBILIGHT
2010
14 years 12 months ago
A Framework for the Design Space Exploration of Software-Defined Radio Applications
Abstract. This paper describes a framework for the design space exploration of resource-efficient software-defined radio architectures. This design space exploration is based on a ...
Thorsten Jungeblut, Ralf Dreesen, Mario Porrmann, ...
SE
2010
15 years 3 months ago
Design Decisions in Model-driven Software Development
: Numerous design decisions are made in model-driven software development which are mostly implicit and not documented properly. Hence, the design knowledge is usually 'in the...
Patrick Könemann
100
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IWEC
2007
15 years 3 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
DAC
1996
ACM
15 years 6 months ago
A Hardware/Software Partitioning Algorithm for Designing Pipelined ASIPs with Least Gate Counts
Abstract -- This paper introduces a new HW/SW partitioning algorithm used in automating the instruction set processor design for pipelined ASIP (Application Specific Integrated Pro...
Nguyen-Ngoc Bình, Masaharu Imai, Akichika S...