Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
The notion of functional or modular dependency is fundamental to understand the architecture and inner workings of any software system. In this paper, we propose to extend that no...
This paper gives an overview of the ArchWare European Project1 . The broad scope of ArchWare is to respond to the ever-present demand for software systems that are capable of accom...
During software evolution, several different facets of the system need to be related to one another at multiple levbstraction. Current software evolution tools have limited capabi...
The past 20 years has seen significant investments in the theory and practice of software architecture. However, architectural deficiencies are frequently cited as a key factor in ...