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IWPC
2009
IEEE
16 years 20 days ago
The loss of architectural knowledge during system evolution: An industrial case study
Architecture defines the components of a system and their dependencies. The knowledge about how the architecture is intended to be implemented is essential to keep the system str...
Martin Feilkas, Daniel Ratiu, Elmar Jürgens
WCRE
2008
IEEE
16 years 12 days ago
Discovering New Change Patterns in Object-Oriented Systems
Modern software has to evolve to meet the needs of stakeholders; but the nature and scope of this evolution is difficult to anticipate and manage. In this paper, we examine techn...
Stéphane Vaucher, Houari A. Sahraoui, Jean ...
ACMSE
2005
ACM
15 years 11 months ago
Exploring communication overheads and locking policies in a peer-to-peer synchronous collaborative editing system
In this paper, we describe recent work in developing a peer-topeer collaborative environment. The study examines various locking mechanisms/policies by adjusting the granularity o...
Jon A. Preston, Sushil K. Prasad
IUI
2005
ACM
15 years 11 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
EMSOFT
2005
Springer
15 years 11 months ago
From statecharts to ESP: programming with events, states and predicates for embedded systems
Statecharts are probably the most popular mechanism for behavior modeling of embedded system components. Modeling a component involves using a mainstream language for features tha...
Vugranam C. Sreedhar, Maria-Cristina V. Marinescu