Reactive systems are often described by interconnecting sub-components along architectural connectors defining communication policies. Generally, such global systems may exhibit p...
SystemC is widely used for modeling and simulation in hardware/software co-design. Due to the lack of a complete formal semantics, it is not possible to verify SystemC designs. In...
Both teaching and learning multithreaded ing are complex tasks, due to the abstraction of the concepts, the non-determinism of the scheduler, the impossibility of using classical s...
Giovanni Malnati, Caterina Maria Cuva, Claudia Bar...
For two decades, reconfigurable computing systems have provided an attractive alternative to fixed hardware solutions. Reconfigurable computing systems have demonstrated the low c...
The continuing trend toward greater processing power, larger storage, and in particular increased display surface by using multiple monitor supports increased multi-tasking by the...
Dugald Ralph Hutchings, Greg Smith, Brian Meyers, ...