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» Software design patterns for TinyOS
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SAC
2005
ACM
15 years 5 months ago
A two-dimensional separation of concerns for compiler construction
During language evolution, compiler construction is usually d along two dimensions: defining new abstract syntax tree (AST) classes, or adding new operations. In order to facilita...
Xiaoqing Wu, Suman Roychoudhury, Barrett R. Bryant...
SSR
1997
87views more  SSR 1997»
15 years 1 months ago
Components, Frameworks, Patterns
Frameworks are an object-oriented reuse technique that are widely used in industry but not discussed much by the software engineering research community. They are a way of reusing...
Ralph E. Johnson
MM
2005
ACM
133views Multimedia» more  MM 2005»
15 years 5 months ago
Designing time-based interactions with multimedia
The current model of time in multimedia frameworks poses particular problems when designing multimedia systems with timebased interaction. We propose to expand and extend an exist...
Eric Lee
CSSE
2006
IEEE
14 years 12 months ago
Agile PASSI: An agile process for designing agents
We have been developing robotic multi-agent systems for several years according to a well defined methodology (PASSI) obtaining good results, but day by day needs of a more versati...
Antonio Chella, Massimo Cossentino, Luca Sabatucci...
ISCA
2012
IEEE
242views Hardware» more  ISCA 2012»
13 years 2 months ago
Side-channel vulnerability factor: A metric for measuring information leakage
There have been many attacks that exploit side-effects of program execution to expose secret information and many proposed countermeasures to protect against these attacks. Howeve...
John Demme, Robert Martin, Adam Waksman, Simha Set...