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ISADS
2003
IEEE
15 years 6 months ago
A GUI Approach to Programming of TMO Frames and Design of Real-Time Distributed Computing Software
An advanced high-level approach for programming of real-time distributed computing applications, the TMO (Time-triggered Message-triggered Object) programming and specification sc...
K. H. Kim, Seok-Joong Kang
VRML
2000
ACM
15 years 5 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
95
Voted
UIST
2000
ACM
15 years 5 months ago
Fisheye menus
We introduce “fisheye menus” which apply traditional fisheye graphical visualization techniques to linear menus. This provides for an efficient mechanism to select items from ...
Benjamin B. Bederson
116
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IWPC
2002
IEEE
15 years 5 months ago
An Integrated Approach for Studying Architectural Evolution
Studying how a software system has evolved over time is difficult, time consuming, and costly; existing techniques are often limited in their applicability, are hard to extend, a...
Qiang Tu, Michael W. Godfrey
LREC
2008
180views Education» more  LREC 2008»
15 years 2 months ago
MaltEval: an Evaluation and Visualization Tool for Dependency Parsing
This paper presents a freely available evaluation tool for dependency parsing, MaltEval (http://w3.msi.vxu.se/users/jni/malteval). It is flexible and extensible, and provides func...
Jens Nilsson, Joakim Nivre