This paper has two parts. First, we propose a method which can be used to decompose a geometric constraint graph into a c-tree. With this decomposition, solving for a well-constrai...
We present a method for medial surface reconstruction from volumetric data of thin-plate objects including junctions. Given medial voxels and distance fields computed from binariz...
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Abstract. Volino and Thalmann have published a conjecture proposing sufficient conditions for non-selfintersection of surfaces. Such conditions may be used in solid modeling, compu...
Lars-Erik Andersson, Neil F. Stewart, Malika Zidan...
Computing the intersection curve of two quadrics is a fundamental problem in computer graphics and solid modeling. We present an algebraic method for classifying and parameterizin...