Sciweavers

687 search results - page 78 / 138
» Solid Modeling
Sort
View
127
Voted
SMA
2003
ACM
15 years 8 months ago
Geometric constraint solving via C-tree decomposition
This paper has two parts. First, we propose a method which can be used to decompose a geometric constraint graph into a c-tree. With this decomposition, solving for a well-constrai...
Xiao-Shan Gao, Gui-Fang Zhang
GMP
2010
IEEE
297views Solid Modeling» more  GMP 2010»
15 years 7 months ago
Non-manifold Medial Surface Reconstruction from Volumetric Data
We present a method for medial surface reconstruction from volumetric data of thin-plate objects including junctions. Given medial voxels and distance fields computed from binariz...
Takashi Michikawa, Hiromasa Suzuki
111
Voted
CGF
2008
161views more  CGF 2008»
15 years 2 months ago
Geometry Textures and Applications
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
93
Voted
CAGD
2006
97views more  CAGD 2006»
15 years 2 months ago
Conditions for use of a non-selfintersection conjecture
Abstract. Volino and Thalmann have published a conjecture proposing sufficient conditions for non-selfintersection of surfaces. Such conditions may be used in solid modeling, compu...
Lars-Erik Andersson, Neil F. Stewart, Malika Zidan...
136
Voted
CVGIP
2002
174views more  CVGIP 2002»
15 years 2 months ago
Computing quadric surface intersections based on an analysis of plane cubic curves
Computing the intersection curve of two quadrics is a fundamental problem in computer graphics and solid modeling. We present an algebraic method for classifying and parameterizin...
Wenping Wang, Barry Joe, Ronald N. Goldman