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ACSC
2003
IEEE
15 years 11 months ago
Communication Performance Issues for Two Cluster Computers
Clusters of commodity machines have become a popular way of building cheap high performance parallel computers. Many of these designs rely on standard Ethernet networks as a syste...
Francis Vaughan, Duncan A. Grove, Paul D. Coddingt...
SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
16 years 14 days ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
CW
2006
IEEE
16 years 18 days ago
Error Minimising Pipeline for Hi-Fidelity, Scalable Geospatial Simulation
The geospatial category of simulations is used to show how origin centric techniques can solve a number of accuracy related problems common to 3D computer graphics applications. P...
Chris Thorne
IPPS
2007
IEEE
16 years 25 days ago
Virtual Execution Environments: Support and Tools
In today’s dynamic computing environments, the available resources and even underlying computation engine can change during the execution of a program. Additionally, current tre...
Apala Guha, Jason Hiser, Naveen Kumar, Jing Yang, ...
DCOSS
2006
Springer
15 years 10 months ago
Approximation Algorithms for Power-Aware Scheduling of Wireless Sensor Networks with Rate and Duty-Cycle Constraints
We develop algorithms for finding the minimum energy transmission schedule for duty-cycle and rate constrained wireless sensor nodes transmitting over an interference channel. Sinc...
Rajgopal Kannan, Shuangqing Wei