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» Sonic interaction design: sound, information and experience
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MM
2004
ACM
107views Multimedia» more  MM 2004»
15 years 7 months ago
Time, voice, and joyce
We present a design for recapitulating walks through Dublin's City Centre by characters in James Joyce's Ulysses. Our computationally supported walkers will avail themse...
Andrea Taylor, Brendan Donovan, Zoltan Foley-Fishe...
CHI
2006
ACM
16 years 1 months ago
Adaptive language behavior in HCI: how expectations and beliefs about a system affect users' word choice
People display adaptive language behaviors in face-to-face conversations, but will computer users do the same during HCI? We report an experiment (N=20) demonstrating that users&#...
Jamie Pearson, Jiang Hu, Holly P. Branigan, Martin...
HRI
2009
ACM
15 years 8 months ago
Robots in the wild: understanding long-term use
It has long been recognized that novelty effects exist in the interaction with technologies. Despite this recognition, we still know little about the novelty effects associated wi...
Ja-Young Sung, Henrik I. Christensen, Rebecca E. G...
CHI
2000
ACM
15 years 6 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
TREC
2007
15 years 2 months ago
Overview of the TREC 2007 Question Answering Track
The TREC 2007 question answering (QA) track contained two tasks: the main task consisting of series of factoid, list, and “Other” questions organized around a set of targets, ...
Hoa Trang Dang, Diane Kelly, Jimmy J. Lin