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» Sonic interaction design: sound, information and experience
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CSL
2012
Springer
13 years 5 months ago
Reinforcement learning for parameter estimation in statistical spoken dialogue systems
Reinforcement techniques have been successfully used to maximise the expected cumulative reward of statistical dialogue systems. Typically, reinforcement learning is used to estim...
Filip Jurcícek, Blaise Thomson, Steve Young
COMCOM
2007
103views more  COMCOM 2007»
14 years 9 months ago
MPEG-21 digital items to support integration of heterogeneous multimedia content
The MELISA system is a distributed platform for multi-platform sports content broadcasting, providing end users with a wide range of real-time interactive services during the spor...
Kostas Karpouzis, Ilias Maglogiannis, Emmanuel Pap...
BMCBI
2007
115views more  BMCBI 2007»
14 years 9 months ago
SpliceMiner: a high-throughput database implementation of the NCBI Evidence Viewer for microarray splice variant analysis
Background: There are many fewer genes in the human genome than there are expressed transcripts. Alternative splicing is the reason. Alternatively spliced transcripts are often sp...
Ari B. Kahn, Michael C. Ryan, Hongfang Liu, Barry ...
SIGMOD
2011
ACM
282views Database» more  SIGMOD 2011»
14 years 9 days ago
SkylineSearch: semantic ranking and result visualization for pubmed
Life sciences researchers perform scientific literature search as part of their daily activities. Many such searches are executed against PubMed, a central repository of life sci...
Julia Stoyanovich, Mayur Lodha, William Mee, Kenne...
IUI
2004
ACM
15 years 2 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu