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» Sonic interaction design: sound, information and experience
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CHI
2011
ACM
14 years 1 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
DSRT
2008
IEEE
15 years 4 months ago
Simulation Driven Experiment Control in Driver Assistance Assessment
Embedded systems technologies and advances in micro electronics have accelerated the evolution of driver assistance systems towards more driving safety, comfort, entertainment and...
Andreas Riener, Alois Ferscha
CHI
2008
ACM
15 years 10 months ago
Information spaces - building meeting rooms in virtual environments
Virtual worlds are typically designed to recreate the familiar physical world, both in the design of the spaces and the ways that people interact within them. In this paper we des...
Drew Harry, Judith S. Donath
MM
2003
ACM
168views Multimedia» more  MM 2003»
15 years 2 months ago
Interacting with audio streams for entertainment and communication
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
Mat C. Hans, Mark T. Smith
ACMDIS
2000
ACM
15 years 1 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...