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SI3D
1999
ACM
15 years 8 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
HUC
2007
Springer
15 years 10 months ago
Cooperative Augmentation of Smart Objects with Projector-Camera Systems
In this paper we present a new approach for cooperation between mobile smart objects and projector-camera systems to enable augmentation of the surface of objects with interactive ...
David Molyneaux, Hans Gellersen, Gerd Kortuem, Ber...
103
Voted
SIGGRAPH
2003
ACM
15 years 9 months ago
Consistent illumination within optical see-through augmented environments
We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the Virtual Showcase. We ...
Oliver Bimber, Anselm Grundhöfer, Gordon Wetz...
ACMACE
2005
ACM
15 years 9 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
RULES
1995
Springer
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15 years 7 months ago
Temporized and Localized Rule Sets
Constraint management plays an important role in design applications where constraints re ect design restrictions and design decisions. ECA rules are a widely used mechanism to enf...
Rose Sturm, Jutta A. Mülle, Peter C. Lockeman...