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99
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SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
15 years 6 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
SSDBM
2005
IEEE
111views Database» more  SSDBM 2005»
15 years 6 months ago
Querying Streaming Geospatial Image Data: The GeoStreams Project
Data products generated from remotely-sensed, geospatial imagery (RSI) used in emerging areas, such as global climatology, environmental monitoring, land use, and disaster managem...
Quinn Hart, Michael Gertz
101
Voted
ISAAC
2005
Springer
153views Algorithms» more  ISAAC 2005»
15 years 6 months ago
Network Game with Attacker and Protector Entities
Consider an information network with harmful procedures called attackers (e.g., viruses); each attacker uses a probability distribution to choose a node of the network to damage. O...
Marios Mavronicolas, Vicky G. Papadopoulou, Anna P...
WINE
2005
Springer
161views Economy» more  WINE 2005»
15 years 6 months ago
Design of Incentive Compatible Mechanisms for Stackelberg Problems
This paper takes the first steps towards designing incentive compatible mechanisms for hierarchical decision making problems involving selfish agents. We call these Stackelberg p...
Dinesh Garg, Yadati Narahari
109
Voted
DMSN
2004
ACM
15 years 6 months ago
Active rules for sensor databases
Recent years have witnessed a rapidly growing interest in query processing in sensor and actuator networks. This is mainly due to the increased awareness of query processing as th...
Michael Zoumboulakis, George Roussos, Alexandra Po...