Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
Interactions between individuals, both economic and social, are increasingly mediated by technological systems. Such platforms facilitate interactions by controlling and regularizi...
Walter E. Beyeler, Andjelka Kelic, Patrick D. Finl...
When information services are organized to provide some composed functionality, their interactions can be formally represented as workflows. Traditionally, workflows are executed...
Abstract. Peptide recognition modules (PRMs) are specialised compact protein domains that mediate many important protein-protein interactions. They are responsible for the assembly...
Wolfgang P. Lehrach, Dirk Husmeier, Christopher K....
The Cognitive Function Analysis is a methodology supportedby a mediating tool for the human-centered automationof safety-critical systems[4]. It is basedon a socio-cognitive model...