Sciweavers

1197 search results - page 126 / 240
» Spectral mesh processing
Sort
View
3DIM
1997
IEEE
15 years 6 months ago
A System for Semi-Automatic Modeling of Complex Environments
We present a perception system, called Artisan, that semi-automatically builds 3-D models of a robot’s workspace. Range images are acquired with a scanning laser rangefinder an...
Andrew Edie Johnson, Regis Hoffman, Jim Osborn, Ma...
CVPR
2010
IEEE
15 years 9 months ago
Hybrid Multi-view Reconstruction by Jump-Diffusion
We propose a multi-view stereo reconstruction algorithm which recovers urban scenes as a combination of meshes and geometric primitives. It provides a compact model while preservi...
Florent Lafarge, Renaud Keriven, Mathieu Bredif, H...
SMI
2008
IEEE
15 years 8 months ago
Polygonizing skeletal sheets of CT-scanned objects by partitioin of unity approximations
The skeletal structures of solid objects play an important role in medical and industrial applications. Given a volumetrically sampled solid object, our method extracts a nice-loo...
Yukie Nagai, Yutaka Ohtake, Kiwamu Kase, Hiromasa ...
EGH
2007
Springer
15 years 8 months ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
SMI
2005
IEEE
143views Image Analysis» more  SMI 2005»
15 years 7 months ago
Design and Manipulation of Polygonal Models in a Haptic, Stereoscopic Virtual Environment
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
Jing Hua, Ye Duan, Hong Qin