We present a perception system, called Artisan, that semi-automatically builds 3-D models of a robot’s workspace. Range images are acquired with a scanning laser rangefinder an...
Andrew Edie Johnson, Regis Hoffman, Jim Osborn, Ma...
We propose a multi-view stereo reconstruction algorithm which recovers urban scenes as a combination of meshes and geometric primitives. It provides a compact model while preservi...
The skeletal structures of solid objects play an important role in medical and industrial applications. Given a volumetrically sampled solid object, our method extracts a nice-loo...
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...