This paper describes initial research using the Virtual Reality Modeling Language (VRML97) in construction industry applications. The modeling of steel structures and construction...
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ï¬...
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
We present a novel method for the discovery and detection of visual object categories based on decompositions using topic models. The approach is capable of learning a compact and...
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...