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IJVR
2007
123views more  IJVR 2007»
14 years 11 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
PCM
2004
Springer
163views Multimedia» more  PCM 2004»
15 years 5 months ago
Sat-Cam: Personal Satellite Virtual Camera
We propose and describe a novel video capturing system called Sat-Cam that can observe and record the users’ activity from effective viewpoints to negate the effects of unstead...
Hansung Kim, Itaru Kitahara, Kiyoshi Kogure, Norih...
DSVIS
2003
Springer
15 years 4 months ago
MIKE: A Multimodal Cinematographic Editor for Virtual Worlds
Abstract. We present an interface that allows creating camera scripts and storyboards for virtual scenes through a multimodal combination of speech and gestures. Users can specify ...
Bruno Rodrigues de Araújo, André M. ...
84
Voted
ACMACE
2008
ACM
15 years 1 months ago
Real binoculars with virtual functions for mixed environments
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...
129
Voted
HAPTICS
2006
IEEE
15 years 5 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...