Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Interactive motion segmentation is an important task for scene understanding and analysis. Despite recent progress state-of-theart approaches still have difficulties in adapting to...
Claudia Nieuwenhuis, Benjamin Berkels, Martin Rump...
We present a new statistical shape-from-shading framework for images of unknown illumination. The object (e.g., face) to be reconstructed is described by a parametric model. To de...
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...