We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
We define the dynamic semantics of UML State Machines which integrate statecharts with the UML object model. The use of ASMs allows us (a) to rigorously model the event driven run...
Abstract. MPEG-4 supports dynamic scene composition through various interactions such as adding/removing/replacing objects and changing object’s properties. MPEG-4 content can ex...
Natural language use, acquisition, and understanding takes place usually in multisensory and multimedia communication environments. Therefore, for one to model language in its int...
Katerina Pastra, Christian Wallraven, Michael Schu...