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» Statistical Models of Object Interaction
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AVI
2008
15 years 2 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
WSCG
2004
282views more  WSCG 2004»
15 years 1 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
AUTOMATICA
2006
74views more  AUTOMATICA 2006»
14 years 12 months ago
Distributed receding horizon control for multi-vehicle formation stabilization
We consider the control of interacting subsystems whose dynamics and constraints are decoupled, but whose state vectors are coupled non-separably in a single cost function of a fi...
William B. Dunbar, Richard M. Murray
CGF
2005
84views more  CGF 2005»
14 years 11 months ago
Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings
In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
CVPR
2000
IEEE
16 years 1 months ago
Codimension - Two Geodesic Active Contours for the Segmentation of Tubular Structures
Curve evolution schemes for segmentation, implemented with level set methods, have become an important approach in computer vision. Previous work has modeled evolving contours whi...
Liana M. Lorigo, W. Eric L. Grimson, Olivier D. Fa...