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ATAL
2007
Springer
15 years 7 months ago
Normative system games
We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
JSAC
2008
140views more  JSAC 2008»
15 years 1 months ago
Optimality and Complexity of Pure Nash Equilibria in the Coverage Game
In this paper, we investigate the coverage problem in wireless sensor networks using a game theory method. We assume that nodes are randomly scattered in a sensor field and the goa...
Xin Ai, Vikram Srinivasan, Chen-Khong Tham
ICASSP
2011
IEEE
14 years 5 months ago
A game theoretic approach to eavesdropper cooperation in MISO wireless networks
Information theoretic security, also called secrecy analysis, provides theoretical limit for secret data transmission even in wireless networking environment, and it is more focus...
Joohyun Peter Cho, Yao-Win Peter Hong, C. C. Jay K...
ICDCS
2012
IEEE
13 years 4 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
WINE
2009
Springer
138views Economy» more  WINE 2009»
15 years 8 months ago
On the Impact of Strategy and Utility Structures on Congestion-Averse Games
Recent results regarding games with congestion-averse utilities (or, congestion-averse games—CAGs) have shown they possess some very desirable properties. Specifically, they hav...
Thomas Voice, Maria Polukarov, Andrew Byde, Nichol...