We introduce and study a randomized quasi-Monte Carlo method for estimating the state distribution at each step of a Markov chain. The number of steps in the chain can be random an...
This paper presents an approach to analyse the behaviours of teams of autonomous agents who work together to achieve a common goal. The agents in a team are evolved together using...
In this paper we investigate the classification of mental tasks based on electroencephalographic (EEG) data for Brain Computer Interfaces (BCI) in two scenarios: off line and on-l...
We review the notion of hypertree width, a measure of the degree of cyclicity of hypergraphs that is useful for identifying and solving efficiently easy instances of hard problems...
We compare the long term behaviour of Conway’s Game of Life cellular automaton, from initial random configurations, on a bounded rectangular grid and a bounded Penrose tiling gr...