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» Strategy Acquisition for the Game
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AUGHUMAN
2011
14 years 7 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
110
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CI
2010
129views more  CI 2010»
15 years 24 days ago
On-Line Case-Based Planning
Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Santi Ontañón, Kinshuk Mishra, Neha ...
FSTTCS
1994
Springer
15 years 4 months ago
Finite-State Strategies in Regular Infinite Games
Abstract. This paper surveys work on the synthesis of reactive programs which implement winning strategies in infinite two-person games. The representation of such games by Muller ...
Wolfgang Thomas
JCT
2008
101views more  JCT 2008»
15 years 20 days ago
Refined activation strategy for the marking game
This paper introduces a new strategy for playing the marking game on graphs. Using this strategy, we prove that if G is a planar graph, then the game colouring number of G, and he...
Xuding Zhu
GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
15 years 6 months ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno