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99
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ICDCSW
2002
IEEE
15 years 2 months ago
Real-Time Processing of Media Streams: A Case for Event-Based Interaction
There are many challenges in devising solutions for online content processing of live networked multimedia sessions. These include the computational complexity of feature extracti...
Viktor S. Wold Eide, Frank Eliassen, Olav Lysne, O...
74
Voted
SIGCOMM
2010
ACM
14 years 10 months ago
The case for crowd computing
We introduce and motivate crowd computing, which combines mobile devices and social interactions to achieve large-scale distributed computation. An opportunistic network of mobile...
Derek Gordon Murray, Eiko Yoneki, Jon Crowcroft, S...
99
Voted
WAW
2010
Springer
235views Algorithms» more  WAW 2010»
14 years 7 months ago
Multiplicative Attribute Graph Model of Real-World Networks
Large scale real-world network data such as social and information networks are ubiquitous. The study of such social and information networks seeks to find patterns and explain th...
Myunghwan Kim, Jure Leskovec
IPPS
2007
IEEE
15 years 4 months ago
Software and Algorithms for Graph Queries on Multithreaded Architectures
Search-based graph queries, such as finding short paths and isomorphic subgraphs, are dominated by memory latency. If input graphs can be partitioned appropriately, large cluster...
Jonathan W. Berry, Bruce Hendrickson, Simon Kahan,...
JSAC
2007
83views more  JSAC 2007»
14 years 9 months ago
Constructing an optimal server set in structured peer-to-peer networks
— To achieve high performance and resilience to failures, a client can make connections with multiple servers simultaneously and receive different portions of the data from each ...
Seung Chul Han, Ye Xia